﻿using Furion.DatabaseAccessor;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ComponentModel.DataAnnotations;

namespace JoyAdmin.Core
{

    public class Fishery_device : IEntity
    {
        //协议表
        [Key]
        public string id { get; set; }
        public string devicetype { get; set; }
        public string deviceid { get; set; }
        public int deviceport { get; set; }
        public string devicename { get; set; }
        public string devicedescribed { get; set; }
        public bool device_switch_on { get; set; }
        public bool deviceonline { get; set; }
        public string chitangname { get; set; }
    }

}
